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Meg McLaughlin

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Thoughts on design process, works in progress, and  some doodles.


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Sex Ed Research & Hackathon

May 18, 2017

Not entirely safe for work.

TAlking to women about sexual health

In the fall of 2015, Celine Thibault, David Bill and I worked on an ethnographic research project focused on the sexual health of low income women. We spoke to 16 different women from all walks of life: nurses, sex educators, waitresses, strippers, artists, christians, teenagers, and mothers. Everyone's experience with sex and sexuality is deeply personal. I'm grateful to all of the folks who shared their stories with us.

Synthesis

Celine and I pouring through interview transcripts to find patterns.

Photo by David Bill.

Our Objectives

  • To understand a woman’s relationship with sex and sexual health. ­
  • To understand each woman’s experiences with sex education and how those experiences build upon each other, and frames her exploration of her personal sexual education.

What we learned

We learned we needed to address the following aspects of sexual health moving forward:

Access

The most essential thing to taking ownership of one's own sexual health is access to information. Most women we talked to learned about sex from friends, the internet, and through their own experience. Those ways of learning are valid, but can fall short of fact.

2017-05-18 02.42.47 1.jpg

Exploration

Often, women feel pressured to conform to expectations. Security and empowerment come from feeling free to explore and understand your own sexuality. 

Vulnerability

There's all kinds of emotion wrapped up in sexuality, but shame is a huge barrier to being open and honest with yourself and your partners. It's often hardest for women to be vulnerable about their sexuality with male partners.


Taking our project to ATX Hack For Change

Celine and I took this project to ATX Hack for Change. We were blown away by how many people wanted to help with our project and the kind of ideas and discussions that came up in just a few days time. 

We focused on women in our research, but are very aware that everyone can use sex education. We want to build something inclusive that teaches both kids (and parents) of all genders how to talk about bodies and sex in age appropriate ways. Using what we learned in our research we are creating a conversational tool for parents to invite their kids to the “sexual health” table in a fun, playful way. We believe our design must teach kids to: 

  • respect their own bodies, thoughts, desires, and feelings
  • listen and empathize with other people's feelings
  • understand consent and how that applies to their bodies and emotions.
 
Delivering our pitch

Delivering our pitch

 

Our Team

Images of our team working through the weekend.

Images of our team working through the weekend.

 

Meg McLaughlin: Co-Lead, UX Researcher, UX Design, Illustration
Céline Thibault: Co-Lead, UX Researcher, UX Designer, Content
Christina Davis: Front End Dev, UX Design, Branding
Nadia Tamez: Content Strategy, Front End Dev, UX Design
Shelby Babb: Backend Dev, Information Architecture, Documentation
Carly Castle: Game Design, Developer
Amy Schweiss: Product Strategy, Content Strategy, Front End Dev
Mary: ‘Yes, and’, Product Strategy, Content
André Korenak: Game Design & Developer Support

(Y'all, that's a huge team of talented people.)

View all the devs work: https://github.com/smaashthemac/SexTalk

 

Making an app that grows with you

We came up with an idea for a web app that grows with kids and families as they age. To illustrate this, we built and showcased a puzzle aimed at pre-K, kindergarteners to learn about their body parts. Kids start with the basics and build on their knowledge through other interactive experiences as they grow.

We brainstormed to talk about the most important aspects of sexual health, and talked about the knowledge kids and parents would need to feel comfortable with each topic. Dads may not be naturally comfortable talking to their daughters about periods, but that discomfort doesn't really help anyone. If we can make something playful, flexible, and valuable, we can help kids feel confident and in control of their bodies throughout their lives. 

Our team created a homepage, and a puzzle for kids that we used in our pitch. Watch a demo of our game:

It shows anatomically correct illustrations of a boy and girl (outside + inside) that snap into place. 

 

 

What's next?

The reception for our idea was really wonderful and affirming that there is a real need for products like this in the world. I think I'll keep working in this space whenever I'm able. Relationships, health, and well-being are topics I could talk about forever. 

I talked to KVUE about our desire to continue the project. I'd love to partner with a community health professional to make something like "Glowing Up" a reality. Reach out if that might be you! 

In Ideas, Design Process, Storytelling Tags Research, Ideation, Presentation
← Double diamondWiked →
  • 2018
    • Sep 19, 2018 Research chair
    • Aug 15, 2018 App design based on a podcast
    • Jan 25, 2018 Double diamond
  • 2017
    • May 18, 2017 Sex Ed Research & Hackathon
    • Feb 8, 2017 Wiked
  • 2016
    • Nov 8, 2016 FoTO
    • Jun 17, 2016 Bubblr
    • May 10, 2016 Openly Quizzes
  • 2015
    • Dec 19, 2015 ColdTowne Theater
    • Oct 16, 2015 Songs in the Sitting Room
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