Pro tip for anyone deep in research: don’t let lack of cupholder stop you. Waitress aprons are also an option—but let’s be honest—you’re going to forget to take that off when you walk around the office.
App design based on a podcast
After I left Jackrabbit Mobile, I kept my skills sharp by giving myself assignments to sketch out whatever app idea came into my head. Around the same time, the podcast Bubble was released.
Synopsis:
Welcome to Fairhaven, a literal Bubble of corporate utopia set amid the wild, goblin-infested Brush. The first scripted comedy series from Maximum Fun, Bubble was created by Jordan Morris, and tells the tale of a small band of monster killers struggling to make ends meet and find love in a nightmarish version of the gig economy.
I took notes anytime they mentioned the app…
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A visualization to help set expectations + vocab with non-designers.
I created this diagram [below] while working at Jackrabbit Mobile, to help explain the design process to coworkers and clients alike. I used the Double Diamond by Dan Nester as a jumping off point. When I shared that diagram with non-designers, I found that it was good at orienting people to the work I was doing, but it took a lot of explanation.
BASIC DIAGRAM TO OPEN CONVERSATION ABOUT DESIGN
I broke out the things non-designers wanted to know and created my own version of the Double Diamond:
What are the phases of design?
What happens in each of those phases?
When can we expect X deliverable?